I should come clean. I had not even heard of Call of Juarez until the day before it appeared on my doorstep. I didn’t know what it was about, I didn’t know that it was a prequel, I had no intention of playing through the first game, and I was frankly expecting a terrible experience.
After booting it up, however, I found myself having a very exciting time. …if I ignored certain things.

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I went into playing Army of Two expecting a homosexual-innuendo-charged joyride of comedy and gunplay, but not expecting anything special from a gameplay point of view.
Anyone who has played this game can tell where I went wrong with this opinion.
Let me start explaining my opinion by saying that this game is not a bad game by any stretch, I definitely enjoyed it, but I cannot say that it should be held aloft in the sort of way that the original marketing might have had me believe. It was enjoyable, but there is nothing here that is going to get me coming back to it for any great length of time.
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In seeing a large number of my friends doing what I have wanted to do for months, start a podcast, or blog, or any number of professional outlets, I have decided to follow their example by getting on with what was meant to have started a long time ago:
I intend, hereafter, to write about games. Video games, Card games, Board games, Roleplaying games. Whatever games take my fancy.
So, I suppose I should start with an introduction to who I am, followed tomorrow by a lovely post about what I am currently doing. On that note:
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Tagged: gaming, history, introduction, start
Anything Goes – A Fallout 3 Commentary
April 25, 2009 · Leave a Comment
Rarely does a game come out that not just interests me, but pushes the envelope of gametypes that I can honestly say that I have enjoyed. Fallout 3 not only does that, but has done it in such a way that makes me wish for more.
I’m not sure what I thought Fallout 3 was going to be. Perhaps I thought it was going to be a standard-fare run-and-gun FPS, or perhaps I thought that it was going to be a linear, story-driven shooter, but I could not have been more wrong.
In this post, I want to talk about a few of the aspects of Fallout 3 which have taken me out of my gaming “comfort zone” and affected me in the most overwhelmingly positive way.
Let’s start with an introduction (Warning, this post contains spoilers for early sections of Fallout 3):
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Tagged: Commentary, Fallout, Games