UPDATE: Because of the amount of attention this post is getting, can I first say “Thank you”? Then I would like to clear a few things up.
1. Yes, this was tongue-in-cheek. I am not annoyed in any way. (Who would be?)
2. I have contacted the Early Learning Representative and informed him that this is being spread around. I hope he appreciates it.
3. If you wish to follow me further, my Twitter account is @ozmills (opens in a new tab) – I’d appreciate hearing your thoughts on similar interactions you may have had with Customer Service.
ORIGINAL: A couple of days ago, I was walking past the Early Learning Centre (A shop for very young children in the UK) and it struck me that it was incredibly strange for them to be selling, and advertising, Anakin Skywalker toys. Now, I didn’t really mind. I merely thought it amusing that the murderer of “Younglings” would be thought of as a positive character in other section of the franchise, so, on a whim, I sent them an email.
They responded. In an awesome way.


Anything Goes – A Fallout 3 Commentary
Rarely does a game come out that not just interests me, but pushes the envelope of gametypes that I can honestly say that I have enjoyed. Fallout 3 not only does that, but has done it in such a way that makes me wish for more.
I’m not sure what I thought Fallout 3 was going to be. Perhaps I thought it was going to be a standard-fare run-and-gun FPS, or perhaps I thought that it was going to be a linear, story-driven shooter, but I could not have been more wrong.
In this post, I want to talk about a few of the aspects of Fallout 3 which have taken me out of my gaming “comfort zone” and affected me in the most overwhelmingly positive way.
Let’s start with an introduction (Warning, this post contains spoilers for early sections of Fallout 3):
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